Sunday 12 April 2020

A City of Sin, A Shining Gomorrah, or; the industrial process by which man is removed from the influence of the gods. ‘Do what thou wilt’ shall be the effect of this pill!

An additional innovation for Skerple's Magical Industrial Revolution. The innovations are broken down into six steps, each ramping up progress towards an world ending event. Will your players help or hinder the apocalypse?


Art by Heinrich Kley

1. Initial Innovation

Until now Alasdair Creedlee was known as a petty occultist conman, an effete lothario and notorious self-abuser. Alasdair, an incendiary hedonist, has forever railed against the authority of the church, it’s god and its moral prescriptions. For years he has been vying to escape the influence of the divine, to impugn god, but now he claims to have succeeded. One night, after dallying with sailors, he was gifted a cursed ring that had been smuggled out from some decadent desert kingdom, the ring of Ra-Har-Akht. The ring grants an immunity clerical magic (Save against all clerical magic with a +4 bonus. On success, the magic has no effect). It was almost perfect but while Creedlee couldn’t replicate the ring’s effect to spread his crusade, he could use it in a grand lie. He’d claim the effect of the ring was the result of a new pill that he had invented. A placebo, the pill purports to temporally sever one’s connection to the divine, leaving them to sin freely and it ‘not count’.

2. Public Introduction

The pills are easily produced, a handful or cheap alchemical ingredients, some very weak hallucinogens and a phony chant to bless the batch. The pills are somewhat harder to sell. Alasdair and his gang of occultists flaunt about the city being nuisances. Unsurprisingly, the pills only circulate among Creedlee’s cult but not much further. Alasdair wants money. An audacious marketing strategy is called for. Creedlee – drunk and accompanied by a pair of statuesque prostitutes lord into the grand cathedral and interrupt the High-Inquisitor’s communion. Creedlee is protected by his ring so the Inquisitor’s spells bounce harmlessly off of him. Alasdair knocks the Inquisitor to the ground and throws a handful of pills into the congregation. By Jove Alasdair’s actually done it! News spreads through the city like wildfire, a pill that lets you do anything you want. People are curious.

3. Widespread Adoption

The pills are condemned widely but the illicit trade is proscribed in name only and bans are unenforced. The pills are fun and besides, these are revolutionary times. We should put those antiquated ideals behind us and make some real progress. Pill-pushers stand on every street corner and middle-class wastrels swan around doing as they please with general disregard for wider society. People are becoming ruder, they blaspheme openly. Festivities are increasingly boisterous and immoral and the crime rate ticks ever higher.

4. Scope Alteration

The pills are a hit. Casual usage is commonplace and accepted. Lords and politicians are taking them to commit acts of infidelity and their wives are taking them for the same reason. The pills are legalised. To meet the market’s demand, the production of these pills must be fully industrialised. Industrialists are supportive even if they don’t understand how the magic works (just trust Alasdair – the magic’s far too complicated). From a certain point of view producing the pills could be doubly profitable. The church teaches things about human rights and morality, environmentalism and anti-materialism. All things that could have been impeding a corporations’ profits for all this time, well no longer. In the street, one lone man, bedraggled with a tatty book of holy scripture in hand, shouts ‘The end is nigh! Repent!’ but is drowned out by pill hawkers and the roar of hellish furnaces.

5. Height of Ambition

Everyone takes the pills and you’re vilified if you don’t. Societal function and norms fall by the wayside. Lotharistic hedonism is the law of the land. The city is awash with sin and incredibly dangerous. To an outsider the inhabitants of the city are monstrous. Industrialism runs rampant, pollution spouts into the streets and church halls are bulldozed or repurposed into factories. Wicked bacchanalian horrors are perpetrated publicly. Still, there have been strange happenings in the city as of late. Pale men in black flowing robes have been seen in the city. They linger atop the spires of ruined churches and belching smoke stacks, no one knows their origin only that they are watching us. Judging. We’ve tried shooting at them with no success, they whisper at us to ‘repent’ so we shoot at them some more.

6. Terminal Events

Something is wrong. Our souls feel heavy. Cool whispers wend through the streets. We can hear a soft ancient exhale over the thrum of our powerful machinery. It is not drowned out by our raucous festivities, our drums and shrill flutes. Those scant few who know what is happening, who have no swallowed the pills, flee to the gutted churches for refuge. The breath sweeps aside the heavy smog that pervades the city and a shining light is revealed in the now clear night sky. It’s a man. A man with a golden trumpet. A single clear tone rings through the city as he plays - the machines seize up. The lamps go out. The sky darkens as the stars disappear. The moon grows black. It starts slowly at first, from the heavens a tendril of fire descends, a pillar of flame strikes the heart of the city. Then another. And another. The ground shakes and cracks. The wailing of the citizenry is matched by the wailing rising from the depths of the earth. Nightmares crawl out of the polluted streets and prance wickedly through the chaos. The city is dragged, quite literally, to hell. 


The Pills
How to placebo your players? Each pill supposedly lasts 24 hours. Should a player take one explain that “there isn’t really a mechanic for sin but you can have a +1 on rolls to do naughty things if you want”. If a player inquires about magical immunity, be vague and hint that you might be altering numbers on your side of the DM’s screen when in actuality you aren’t. 

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