Saturday, 21 December 2019

Societies, Gangs and Cultures of the Post-Apocalypse




Roll 2d6 three times, once for the ‘Descriptor’, ‘Form’ and ‘Home’ of your post-apocalyptic tribe.  The first die designates the table, the second designates the result. 



1
Descriptor
Form
Home
1
Drowned
Mouths
Of the Petrolate
2
Broken
Teeth
Of Gastown
3
Blooded/Blood
Knives
Of Knifetown
4
Idiot
Apes
Of the Poisoned Lands
5
Painted
Men
Of Rig-City
6
Junk
Folk
Of the Man-farm



2
Descriptor
Form
Home
1
Burnt
Worms
Of Coffin Valley
2
Red
Freaks
Of Spree City
3
Blue
Creeps
Of Glowing Rock
4
Bruised
Eyes
Of the Necrodome
5
Flaming
Kings
Of the Skull Throne
6
Dirt
Bones
Of Scrap Mountain


3
Descriptor
Form
Home
1
Bitter
Clan
Of Bonetown
2
Biting
Gimps
Of the Uranium Potentate
3
Dead
Eels
Of Slick River
4
Motor
Freaks
Of the Carcinogate
5
Fucked
Punks
Of Bulletville
6
Smoking
Dogs
Of Smog Spire


4
Descriptor
Form
Home
1
Whispering
Kids
Of the Pollution Palace
2
Chemical
Boys
Of Spilled-Gut Valley
3
Noxious
Brothers
Of the Stinking King
4
Acid
Gang
Of the Weeping Territory
5
Wicked
Band
Of Sulphur Road
6
Whacked
Spine
Of the Cannibal Alliance


5
Descriptor
Form
Home
1
Laughing
Hearts
Of the Wrecked Hulk
2
Big
Suckers
Of the Narcocracy
3
Steel
Youth
Of the Orphan Emperor
4
Sick
Bugs
Of the Final Revelation
5
Hard
Schizos
Of Warhead Nation
6
Flayed
Moths
Of the Lunatic Tribe


6
Descriptor
Form
Home
1
Masochist
Army
Of Vile Luridity
2
Stoned
Frogs
Of New Sodom
3
Razor
Legion
Of the Pill Republic
4
Predator
Queens
Of the Trash-God
5
Old
Slashers
Who Maim
6
Heinous
Horrors
Who Screech


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